1 | speed = 0; |
2 | part = 1; |
3 | if (type == 0 || type == 4) |
4 | alarm[4] = 20; |
5 | if (type == 1) |
6 | { |
7 | alarm[7] = 1; |
8 | sprite_index = spr_dummybullet_red; |
9 | reds = 0; |
10 | } |
11 | if (type == 2) |
12 | alarm[5] = -1; |