Undertale script viewer

← back to main script listing

gml_Object_blt_tinypom_leap_Create_0

(view raw script w/o annotations or w/e)
1
dmg = 0;
2
image_speed = 0.334;
3
barked = 0;
4
alarm[1]
 = 10;
gml_Object_blt_tinypom_leap_Alarm_1.gml

if (barked < 2) { sprite_index = spr_tinypombark; alarm[2]
 = 4;
alarm[1]
 = 8;
snd_play(snd_pombark); barked += 1; } else { alarm[3]
 = 10;
sprite_index = spr_tinypomwalk; }
5
y = global.idealborder[3] - sprite_height;