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gml_Object_blt_whiteax_Alarm_1

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if (move == 1)
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{
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    if (axetype == 0)
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        hspeed = 1.8;
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    else
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        hspeed = -1.8;
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    vspeed = -3.8;
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    if (hard == 1)
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        vspeed = -3.4;
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    if (scr_monstersum
scr_monstersum

return global.monster[0] + global.monster[1] + global.monster[2];
() == 1)
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        vspeed = -3.1;
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    gravity_direction = 270;
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    gravity = 0.2;
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}
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if (move == 0)
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{
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    hspeed = 0;
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    alarm[1] = 10 + floor(random(14));
gml_Object_blt_whiteax_Alarm_1.gml

if (move == 1) { if (axetype == 0) hspeed = 1.8; else hspeed = -1.8; vspeed = -3.8; if (hard == 1) vspeed = -3.4; if (scr_monstersum() == 1) vspeed = -3.1; gravity_direction = 270; gravity = 0.2; } if (move == 0) { hspeed = 0; alarm[1] = 10 + floor(random(14)); move = 1; } visible = true;
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    move = 1;
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}
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visible = true;