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gml_Object_obj_amalgam_dogevent_Alarm_7

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1
banim = 4;
2
hspeed = 1;
3
alarm[8]
 = 10;
gml_Object_obj_amalgam_dogevent_Alarm_8.gml

hspeed = 0; banim = 5; alarm[7]
 = 26;
4
caster_play(yl, 0.9, 0.2 + random(0.3));