Undertale script viewer

← back to main script listing

gml_Object_obj_amalgam_laserdog_Alarm_5

(view raw script w/o annotations or w/e)
1
vspeed = 3 + (random(4) * choose(1, -1));
2
alarm[5] = 15 + random(20);
gml_Object_obj_amalgam_laserdog_Alarm_5.gml

vspeed = 3 + (random(4) * choose(1, -1)); alarm[5] = 15 + random(20);