1 |
if (murder == 1 && md == 0) |
2 |
{ |
3 |
global.monsterinstance[0] = id; |
4 |
global.mytarget = 0; |
5 |
global.monsterhp[0] = 900; |
6 |
global.monstermaxhp[0] = 900; |
7 |
hearts = 0; |
8 |
global.damage = 9999999999; |
9 |
d = instance_create(x, y, obj_dmgwriter); |
10 |
d.takedamage = global.damage; |
11 |
md = 1; |
12 |
} |
13 |
asgorex = xstart + shudder; |
14 |
shudder = -shudder; |
15 |
if (shudder > 0) |
16 |
shudder -= 3; |
17 |
alarm[0] = 8;gml_Object_obj_asgore_lastcutscene_Alarm_0.gmlif (murder == 1 && md == 0)
{
global.monsterinstance[0] = id;
global.mytarget = 0;
global.monsterhp[0] = 900;
global.monstermaxhp[0] = 900;
hearts = 0;
global.damage = 9999999999;
d = instance_create(x, y, obj_dmgwriter);
d.takedamage = global.damage;
md = 1;
}
asgorex = xstart + shudder;
shudder = -shudder;
if (shudder > 0)
shudder -= 3;
alarm[0] = 8;
if (abs(shudder) < 1)
{
shudder = 0;
con = 2;
alarm[0] = -1;
} |
18 |
if (abs(shudder) < 1) |
19 |
{ |
20 |
shudder = 0; |
21 |
con = 2; |
22 |
alarm[0] = -1;gml_Object_obj_asgore_lastcutscene_Alarm_0.gmlif (murder == 1 && md == 0)
{
global.monsterinstance[0] = id;
global.mytarget = 0;
global.monsterhp[0] = 900;
global.monstermaxhp[0] = 900;
hearts = 0;
global.damage = 9999999999;
d = instance_create(x, y, obj_dmgwriter);
d.takedamage = global.damage;
md = 1;
}
asgorex = xstart + shudder;
shudder = -shudder;
if (shudder > 0)
shudder -= 3;
alarm[0] = 8;
if (abs(shudder) < 1)
{
shudder = 0;
con = 2;
alarm[0] = -1;
} |
23 |
} |