|
1
|
if (murder == 1 && md == 0)
|
|
2
|
{
|
|
3
|
global.monsterinstance[0] = id;
|
|
4
|
global.mytarget = 0;
|
|
5
|
global.monsterhp[0] = 900;
|
|
6
|
global.monstermaxhp[0] = 900;
|
|
7
|
hearts = 0;
|
|
8
|
global.damage = 9999999999;
|
|
9
|
d = instance_create(x, y, obj_dmgwriter);
|
|
10
|
d.takedamage = global.damage;
|
|
11
|
md = 1;
|
|
12
|
}
|
|
13
|
asgorex = xstart + shudder;
|
|
14
|
shudder = -shudder;
|
|
15
|
if (shudder > 0)
|
|
16
|
shudder -= 3;
|
|
17
|
alarm[0] = 8; gml_Object_obj_asgore_lastcutscene_Alarm_0.gml
if (murder == 1 && md == 0)
{
global.monsterinstance[0] = id;
global.mytarget = 0;
global.monsterhp[0] = 900;
global.monstermaxhp[0] = 900;
hearts = 0;
global.damage = 9999999999;
d = instance_create(x, y, obj_dmgwriter);
d.takedamage = global.damage;
md = 1;
}
asgorex = xstart + shudder;
shudder = -shudder;
if (shudder > 0)
shudder -= 3;
alarm[0] = 8;
if (abs(shudder) < 1)
{
shudder = 0;
con = 2;
alarm[0] = -1;
}
|
|
18
|
if (abs(shudder) < 1)
|
|
19
|
{
|
|
20
|
shudder = 0;
|
|
21
|
con = 2;
|
|
22
|
alarm[0] = -1; gml_Object_obj_asgore_lastcutscene_Alarm_0.gml
if (murder == 1 && md == 0)
{
global.monsterinstance[0] = id;
global.mytarget = 0;
global.monsterhp[0] = 900;
global.monstermaxhp[0] = 900;
hearts = 0;
global.damage = 9999999999;
d = instance_create(x, y, obj_dmgwriter);
d.takedamage = global.damage;
md = 1;
}
asgorex = xstart + shudder;
shudder = -shudder;
if (shudder > 0)
shudder -= 3;
alarm[0] = 8;
if (abs(shudder) < 1)
{
shudder = 0;
con = 2;
alarm[0] = -1;
}
|
|
23
|
}
|