1 | x = 315; |
2 | y = 50; |
3 | pause = 0; |
4 | siner = 0; |
5 | rely = 0; |
6 | relx = 0; |
7 | headrot = 0; |
8 | armrot_l = 0; |
9 | armrot_r = 0; |
10 | torsorot = 0; |
11 | alarm[0] = 1; |
12 | aimage = 0; |
13 | normal = 1; |
14 | startx = x; |
15 | starty = y; |
16 | starcon = 0; |
17 | type = 0; |
18 | bladecon = 0; |
19 | specialarm = 0; |
20 | arm_alpha = 1; |
21 | heady = 0; |
22 | headx = 0; |
23 | guncon = 0; |
24 | gonercon = 0; |
25 | s_s = 0; |
26 | global.faceemotion = 0; |
27 | shrug = 0; |
28 | shrug_x = 0; |
29 | aligncon = 1; |
30 | specialnormal = 1; |
31 | n_siner = 0; |
32 | cr = caster_load("music/create.ogg"); |
33 | powersfx = caster_load("music/sfx/sfx_spellcast.ogg"); |
34 | sn = 0; |
35 | with (obj_battlebg) |
36 | instance_destroy(); |
37 | if (global.flag[502 refuse_count] > 0 && global.flag[7 true_pacifist] == 0) |
38 | { |
39 | specialnormal = 0; |
40 | aligncon = 0; |
41 | } |
42 | darker = 0; |
43 | darker_x = 0; |
44 | u_gen = 0; |
45 | h_mode = 0; |
46 | transform = 0; |
47 | stetch = 0; |
48 | if (global.flag[502 refuse_count] > 0) |
49 | aimage = 1; |