1 | instance_create(obj_heart.x - 50, global.idealborder[3] + 20, obj_butterflybullet_2); |
2 | instance_create(obj_heart.x + 10, global.idealborder[3] + 20, obj_butterflybullet_2); |
3 | instance_create(obj_heart.x + 70, global.idealborder[3] + 20, obj_butterflybullet_2); |
4 | if (instance_exists(obj_butterflybullet_2)) |
5 | obj_butterflybullet_2.dmg = dmg; |
6 | alarm[0] = rate; |