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gml_Object_obj_conveyorpuzzle1_Other_10

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1
alarm[3] = 4;
gml_Object_obj_conveyorpuzzle1_Alarm_3.gml

global.facing += 1; if (global.facing > 3) global.facing = 0; alarm[3] = 4;
2
obj_mainchara.image_alpha = 0.5;
3
obj_mainchara.vspeed = 4;
4
global.interact = 3;
5
global.phasing = 1;
6
alarm[4] = 5;
gml_Object_obj_conveyorpuzzle1_Alarm_4.gml

instance_create(0, 0, obj_unfader); alarm[5] = 10;
7
global.flag[376 conveyor_puzzle_variable] = obj_mainchara.x;