1 | if (global.flag[7 true_pacifist] == 0) |
2 | instance_create(0, 0, obj_musfadeout); |
3 | global.interact = 3; |
4 | instance_create(0, 0, obj_unfader); |
5 | if (global.flag[7 true_pacifist] == 0) |
6 | instance_create(0, 0, obj_musfadeout); |
7 | if (touched == 0) |
8 | { |
9 | alarm[2] = 14; |
10 | touched = 1; |
11 | } |