1 |
if (global.mnfight == 3) |
2 |
attacked = 0; |
3 |
if (alarm[5] > 0) |
4 |
{ |
5 |
if (global.monster[0] == 1) |
6 |
{ |
7 |
if (global.monsterinstance[0].alarm[5] > alarm[5]) |
8 |
alarm[5] = global.monsterinstance[0].alarm[5]; |
9 |
} |
10 |
if (global.monster[1] == 1) |
11 |
{ |
12 |
if (global.monsterinstance[1].alarm[5] > alarm[5]) |
13 |
alarm[5] = global.monsterinstance[1].alarm[5]; |
14 |
} |
15 |
if (global.monster[2] == 1) |
16 |
{ |
17 |
if (global.monsterinstance[2].alarm[5] > alarm[5]) |
18 |
alarm[5] = global.monsterinstance[2].alarm[5]; |
19 |
} |
20 |
} |
21 |
if (global.mnfight == 1) |
22 |
{ |
23 |
if (talked == 0) |
24 |
{ |
25 |
attacked = 0; |
26 |
alarm[5] = 80; |
27 |
alarm[6] = 1;gml_Object_obj_dummymonster_Alarm_6.gmlblcon = instance_create(x + sprite_width, y, obj_blconsm);
mycommand = round(random(100));
if (mycommand >= 0 && mycommand < 100)
global.msg[0] = .Delay 11.Delay 11.Delay 11.Delay 11.Delay 11 ;
global.msg[1] = Close MessageClose MessageClose Message ;
global.typer = 2;
blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER); |
28 |
talked = 1; |
29 |
global.heard = 0; |
30 |
} |
31 |
} |
32 |
if (control_check_pressed(0)) |
33 |
{ |
34 |
if (alarm[5] > 5 && obj_lborder.x == global.idealborder[0]) |
35 |
alarm[5] = 2; |
36 |
} |
37 |
if (global.hurtanim[myself] == 1) |
38 |
{ |
39 |
shudder = 16; |
40 |
alarm[3] = global.damagetimer;gml_Object_obj_dummymonster_Alarm_3.gmlif (image_index != 1)
{
dmgwriter = instance_create((x + (sprite_width / 2)) - 48, y - 24, obj_dmgwriter);
global.damage = takedamage;
with (dmgwriter)
dmg = global.damage;
image_index = 1;
snd_play(hurtsound);
}
x += shudder;
if (shudder < 0)
shudder = -(shudder + 2);
else
shudder = -shudder;
if (shudder == 0)
{
global.hurtanim[myself] = 2;
exit;
}
alarm[3] = 2; |
41 |
global.hurtanim[myself] = 3; |
42 |
} |
43 |
if (global.hurtanim[myself] == 2) |
44 |
{ |
45 |
global.monsterhp[myself] -= takedamage; |
46 |
with (dmgwriter) |
47 |
alarm[2] |
48 |
if (global.monsterhp[myself] >= 1) |
49 |
{ |
50 |
global.hurtanim[myself] = 0; |
51 |
image_index = 0; |
52 |
global.myfight = 0; |
53 |
global.mnfight = 1; |
54 |
} |
55 |
else |
56 |
{ |
57 |
global.myfight = 0; |
58 |
global.mnfight = 1; |
59 |
killed = 1; |
60 |
instance_destroy(); |
61 |
} |
62 |
} |
63 |
if (global.hurtanim[myself] == 5) |
64 |
{ |
65 |
global.damage = 0; |
66 |
instance_create((x + (sprite_width / 2)) - 48, y - 24, obj_dmgwriter); |
67 |
with (obj_dmgwriter) |
68 |
alarm[2] |
69 |
global.myfight = 0; |
70 |
global.mnfight = 1; |
71 |
global.hurtanim[myself] = 0; |
72 |
} |
73 |
if (global.mnfight == 2) |
74 |
{ |
75 |
if (attacked == 0) |
76 |
{ |
77 |
global.turntimer = 1; |
78 |
global.firingrate = 1; |
79 |
if (mycommand >= 0) |
80 |
global.msg[0] = * Dummy looks like it's going to fall over.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_dummymonster_394") ; |
81 |
if (mycommand >= 50) |
82 |
global.msg[0] = * Dummy stands around absentmindedly.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_dummymonster_395") ; |
83 |
global.mnfight = 3; |
84 |
if (global.turn > 6) |
85 |
{ |
86 |
if (outside == 0) |
87 |
{ |
88 |
global.msg[0] = * Dummy tires of your aimless shenanigans.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_dummymonster_400") ; |
89 |
global.flag[13 bored_last] = 1; |
90 |
alarm[7] = 2; |
91 |
global.mnfight = 2; |
92 |
global.typer = 1; |
93 |
global.msc = 0; |
94 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
95 |
} |
96 |
} |
97 |
attacked = 1; |
98 |
} |
99 |
} |
100 |
if (whatiheard == 0) |
101 |
{ |
102 |
if (instance_exists(OBJ_WRITER) == 0) |
103 |
{ |
104 |
global.mnfight = 1; |
105 |
global.myfight = 0; |
106 |
} |
107 |
} |
108 |
if (whatiheard == 3) |
109 |
{ |
110 |
if (instance_exists(OBJ_WRITER) == 0) |
111 |
{ |
112 |
global.flag[10 spared_last] = 1; |
113 |
global.monster[myself] = 0; |
114 |
} |
115 |
} |
116 |
if (global.myfight == 2) |
117 |
{ |
118 |
if (whatiheard != -1) |
119 |
{ |
120 |
if (global.heard == 0) |
121 |
{ |
122 |
if (whatiheard == 0) |
123 |
{ |
124 |
global.msc = 0; |
125 |
global.msg[0] = * DUMMY - ATK 0 DEF 0 Delay 11 * A cotton heart and a button eyeDelay 11* You are the apple of my eyeWait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_dummymonster_437") ; |
126 |
OBJ_WRITER.halt = 3; |
127 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
128 |
with (iii) |
129 |
halt = 0; |
130 |
} |
131 |
if (whatiheard == 3) |
132 |
{ |
133 |
global.msc = 0; |
134 |
global.msg[0] = * You talk to the DUMMY.Delay 22 * ...Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_dummymonster_445") ; |
135 |
global.msg[1] = * It doesn't seem much for conversation.Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_dummymonster_446") ; |
136 |
global.msg[2] = * TORIEL seems happy with you.Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_dummymonster_447") ; |
137 |
global.flag[14 status_dummy] = 2; |
138 |
OBJ_WRITER.halt = 3; |
139 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
140 |
with (iii) |
141 |
halt = 0; |
142 |
} |
143 |
global.heard = 1; |
144 |
} |
145 |
} |
146 |
} |
147 |
if (global.myfight == 4) |
148 |
{ |
149 |
if (global.mercyuse == 0) |
150 |
script_execute(scr_mercystandard); |
151 |
} |