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gml_Object_obj_falltransition_Alarm_3

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1
if (global.interact == 1)
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{
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    global.facing += 1;
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    if (global.facing > 3)
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        global.facing = 0;
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    alarm[3] = 5;
gml_Object_obj_falltransition_Alarm_3.gml

if (global.interact == 1) { global.facing += 1; if (global.facing > 3) global.facing = 0; alarm[3] = 5; }
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}