if (global.interact == 1)
{
global.facing += 1;
if (global.facing > 3)
global.facing = 0;
alarm[3] = 5;gml_Object_obj_falltransition_Alarm_3.gmlif (global.interact == 1) { global.facing += 1; if (global.facing > 3) global.facing = 0; alarm[3] = 5; }
}