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gml_Object_obj_floweygonk_Create_0

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1
image_speed = 0;
2
s_index = 0;
3
image_xscale = 2;
4
image_yscale = 2;
5
shk_x = x;
6
shk_amt = 0;
7
s_i = 9;
8
alarm[0] = 1;
gml_Object_obj_floweygonk_Alarm_0.gml

snd_play(snd_laz); s_i = 0; alarm[0] = 29; alarm[1] = 18; alarm[2] = 18;