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gml_Object_obj_floweygonk_Draw_0

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1
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, 0, c_white, 1);
2
if (s_i >= 0 && s_i <= 5)
3
{
4
    s_i += 0.334;
5
    draw_sprite_ext(spr_strike, s_i, x + 20, y - 40, 1.5, 1.5, 0, c_white, 1);
6
}