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gml_Object_obj_gameshake_Alarm_0

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1
gameshake *= -0.8;
2
gameshake = floor(gameshake);
3
if (global.osflavor == 1)
4
    window_set_position(wx + gameshake, wy);
5
alarm[0]
 = 8;
gml_Object_obj_gameshake_Alarm_0.gml

gameshake *= -0.8; gameshake = floor(gameshake); if (global.osflavor == 1) window_set_position(wx + gameshake, wy); alarm[0]
 = 8;
if (abs(gameshake) < 3) { if (global.osflavor <= 2) { game_end(); } else { audio_stop_all(); background_visible[3] = false; in_silence = 1; alarm[0]
 = -1;
alarm[11]
 = 750;
if (os_type == os_psvita) alarm[11]
 = 600;
} }
6
if (abs(gameshake) < 3)
7
{
8
    if (global.osflavor <= 2)
9
    {
10
        game_end();
11
    }
12
    else
13
    {
14
        audio_stop_all();
15
        background_visible[3] = false;
16
        in_silence = 1;
17
        alarm[0]
 = -1;
gml_Object_obj_gameshake_Alarm_0.gml

gameshake *= -0.8; gameshake = floor(gameshake); if (global.osflavor == 1) window_set_position(wx + gameshake, wy); alarm[0]
 = 8;
if (abs(gameshake) < 3) { if (global.osflavor <= 2) { game_end(); } else { audio_stop_all(); background_visible[3] = false; in_silence = 1; alarm[0]
 = -1;
alarm[11]
 = 750;
if (os_type == os_psvita) alarm[11]
 = 600;
} }
18
        alarm[11]
 = 750;
gml_Object_obj_gameshake_Alarm_11.gml

game_restart();
19
        if (os_type == os_psvita)
20
            alarm[11]
 = 600;
gml_Object_obj_gameshake_Alarm_11.gml

game_restart();
21
    }
22
}