1 | if (speed < 0.5) |
2 | { |
3 | friction = -0.04; |
4 | speed += 0.1; |
5 | move_towards_point((xstart - 20) + random(40), (ystart - 20) + random(40), speed); |
6 | } |
7 | if (speed > 0.5) |
8 | friction = 0.04; |
9 | gravity = 0.03; |
10 | gravity_direction = random(360); |
11 | alarm[0] = 30 + random(20); |