1 |
alarm[0] = rating * timemod[spearno];gml_Object_obj_greenspeargen_Alarm_0.gmlalarm[0] = rating * timemod[spearno];
if (speartype[spearno] == 0)
{
b = instance_create(0, 0, obj_blockbullet);
b.dmg = dmg;
}
if (speartype[spearno] == 1)
{
b = instance_create(0, 0, obj_blockbullet2);
b.dmg = dmg;
}
if (speartype[spearno] == 2)
{
alarm[0] = rating * 2;
b = instance_create(0, 0, obj_blockbullet2);
b.site = timemod[spearno];
b.dmg = dmg;
b = instance_create(0, 0, obj_blockbullet);
b.site = speardir[spearno];
b.dmg = dmg;
}
b.speedmod = speedmod[spearno];
b.site = speardir[spearno];
spearno += 1;
if (spearno > spearmax)
{
alarm[0] = -1;
done = 1;
} |
2 |
if (speartype[spearno] == 0) |
3 |
{ |
4 |
b = instance_create(0, 0, obj_blockbullet); |
5 |
b.dmg = dmg; |
6 |
} |
7 |
if (speartype[spearno] == 1) |
8 |
{ |
9 |
b = instance_create(0, 0, obj_blockbullet2); |
10 |
b.dmg = dmg; |
11 |
} |
12 |
if (speartype[spearno] == 2) |
13 |
{ |
14 |
alarm[0] = rating * 2;gml_Object_obj_greenspeargen_Alarm_0.gmlalarm[0] = rating * timemod[spearno];
if (speartype[spearno] == 0)
{
b = instance_create(0, 0, obj_blockbullet);
b.dmg = dmg;
}
if (speartype[spearno] == 1)
{
b = instance_create(0, 0, obj_blockbullet2);
b.dmg = dmg;
}
if (speartype[spearno] == 2)
{
alarm[0] = rating * 2;
b = instance_create(0, 0, obj_blockbullet2);
b.site = timemod[spearno];
b.dmg = dmg;
b = instance_create(0, 0, obj_blockbullet);
b.site = speardir[spearno];
b.dmg = dmg;
}
b.speedmod = speedmod[spearno];
b.site = speardir[spearno];
spearno += 1;
if (spearno > spearmax)
{
alarm[0] = -1;
done = 1;
} |
15 |
b = instance_create(0, 0, obj_blockbullet2); |
16 |
b.site = timemod[spearno]; |
17 |
b.dmg = dmg; |
18 |
b = instance_create(0, 0, obj_blockbullet); |
19 |
b.site = speardir[spearno]; |
20 |
b.dmg = dmg; |
21 |
} |
22 |
b.speedmod = speedmod[spearno]; |
23 |
b.site = speardir[spearno]; |
24 |
spearno += 1; |
25 |
if (spearno > spearmax) |
26 |
{ |
27 |
alarm[0] = -1;gml_Object_obj_greenspeargen_Alarm_0.gmlalarm[0] = rating * timemod[spearno];
if (speartype[spearno] == 0)
{
b = instance_create(0, 0, obj_blockbullet);
b.dmg = dmg;
}
if (speartype[spearno] == 1)
{
b = instance_create(0, 0, obj_blockbullet2);
b.dmg = dmg;
}
if (speartype[spearno] == 2)
{
alarm[0] = rating * 2;
b = instance_create(0, 0, obj_blockbullet2);
b.site = timemod[spearno];
b.dmg = dmg;
b = instance_create(0, 0, obj_blockbullet);
b.site = speardir[spearno];
b.dmg = dmg;
}
b.speedmod = speedmod[spearno];
b.site = speardir[spearno];
spearno += 1;
if (spearno > spearmax)
{
alarm[0] = -1;
done = 1;
} |
28 |
done = 1; |
29 |
} |