1 |
slot = floor(random(6)); |
2 |
myx = global.idealborder[0] + (((global.idealborder[1] - global.idealborder[0]) / 6) * slot); |
3 |
myy = global.idealborder[2] - 20; |
4 |
iii = instance_create(myx, myy, blt_gravbullet); |
5 |
if (instance_exists(iii)) |
6 |
{ |
7 |
if ((obj_heart.x + 8) < myx) |
8 |
iii.hspeed = -0.5; |
9 |
if ((obj_heart.x + 8) > myx) |
10 |
iii.hspeed = 0.5; |
11 |
iii.sprite_index = spr_circlebullet_noc; |
12 |
iii.dmg = global.monsteratk[myself]; |
13 |
} |
14 |
alarm[0] = firingspeed;gml_Object_obj_gyftgen_Alarm_0.gmlslot = floor(random(6));
myx = global.idealborder[0] + (((global.idealborder[1] - global.idealborder[0]) / 6) * slot);
myy = global.idealborder[2] - 20;
iii = instance_create(myx, myy, blt_gravbullet);
if (instance_exists(iii))
{
if ((obj_heart.x + 8) < myx)
iii.hspeed = -0.5;
if ((obj_heart.x + 8) > myx)
iii.hspeed = 0.5;
iii.sprite_index = spr_circlebullet_noc;
iii.dmg = global.monsteratk[myself];
}
alarm[0] = firingspeed; |