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gml_Object_obj_gyftgen_Alarm_0

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slot = floor(random(6));
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myx = global.idealborder[0] + (((global.idealborder[1] - global.idealborder[0]) / 6) * slot);
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myy = global.idealborder[2] - 20;
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iii = instance_create(myx, myy, blt_gravbullet);
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if (instance_exists(iii))
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{
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    if ((obj_heart.x + 8) < myx)
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        iii.hspeed = -0.5;
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    if ((obj_heart.x + 8) > myx)
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        iii.hspeed = 0.5;
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    iii.sprite_index = spr_circlebullet_noc;
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    iii.dmg = global.monsteratk[myself];
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}
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alarm[0] = firingspeed;
gml_Object_obj_gyftgen_Alarm_0.gml

slot = floor(random(6)); myx = global.idealborder[0] + (((global.idealborder[1] - global.idealborder[0]) / 6) * slot); myy = global.idealborder[2] - 20; iii = instance_create(myx, myy, blt_gravbullet); if (instance_exists(iii)) { if ((obj_heart.x + 8) < myx) iii.hspeed = -0.5; if ((obj_heart.x + 8) > myx) iii.hspeed = 0.5; iii.sprite_index = spr_circlebullet_noc; iii.dmg = global.monsteratk[myself]; } alarm[0] = firingspeed;