1 |
r = round(random(1)) + 2; |
2 |
script_execute(SCR_BORDER, r, 2); |
3 |
x = xx; |
4 |
y = yy; |
5 |
if (bullettype == 0) |
6 |
{ |
7 |
iii = instance_create(x, y, blt_hoopbullet1); |
8 |
if (instance_exists(iii)) |
9 |
{ |
10 |
iii.dmg = global.monsteratk[myself]; |
11 |
iii.bullettype = 0; |
12 |
} |
13 |
} |
14 |
else |
15 |
{ |
16 |
r = round(random(3)); |
17 |
script_execute(SCR_BORDER, r, 8); |
18 |
iii = instance_create(x, y, blt_hoopbullet2); |
19 |
if (instance_exists(iii)) |
20 |
iii.dmg = global.monsteratk[myself]; |
21 |
} |
22 |
alarm[0] = firingspeed;gml_Object_obj_hoopgen1_Alarm_0.gmlr = round(random(1)) + 2;
script_execute(SCR_BORDER, r, 2);
x = xx;
y = yy;
if (bullettype == 0)
{
iii = instance_create(x, y, blt_hoopbullet1);
if (instance_exists(iii))
{
iii.dmg = global.monsteratk[myself];
iii.bullettype = 0;
}
}
else
{
r = round(random(3));
script_execute(SCR_BORDER, r, 8);
iii = instance_create(x, y, blt_hoopbullet2);
if (instance_exists(iii))
iii.dmg = global.monsteratk[myself];
}
alarm[0] = firingspeed; |