|
1
|
r = round(random(1)) + 2;
|
|
2
|
script_execute(SCR_BORDER, r, 2);
|
|
3
|
x = xx;
|
|
4
|
y = yy;
|
|
5
|
if (bullettype == 0)
|
|
6
|
{
|
|
7
|
iii = instance_create(x, y, blt_hoopbullet1);
|
|
8
|
if (instance_exists(iii))
|
|
9
|
{
|
|
10
|
iii.dmg = global.monsteratk[myself];
|
|
11
|
iii.bullettype = 0;
|
|
12
|
}
|
|
13
|
}
|
|
14
|
else
|
|
15
|
{
|
|
16
|
r = round(random(3));
|
|
17
|
script_execute(SCR_BORDER, r, 8);
|
|
18
|
iii = instance_create(x, y, blt_hoopbullet2);
|
|
19
|
if (instance_exists(iii))
|
|
20
|
iii.dmg = global.monsteratk[myself];
|
|
21
|
}
|
|
22
|
alarm[0] = firingspeed; gml_Object_obj_hoopgen1_Alarm_0.gml
r = round(random(1)) + 2;
script_execute(SCR_BORDER, r, 2);
x = xx;
y = yy;
if (bullettype == 0)
{
iii = instance_create(x, y, blt_hoopbullet1);
if (instance_exists(iii))
{
iii.dmg = global.monsteratk[myself];
iii.bullettype = 0;
}
}
else
{
r = round(random(3));
script_execute(SCR_BORDER, r, 8);
iii = instance_create(x, y, blt_hoopbullet2);
if (instance_exists(iii))
iii.dmg = global.monsteratk[myself];
}
alarm[0] = firingspeed;
|