Undertale script viewer

← back to main script listing

gml_Object_obj_innevent1_Alarm_3

related scripts: Alarm_0 • Alarm_2 • Alarm_3 • Alarm_4 • Alarm_5 • Create_0 • Draw_0 • Step_0

(view raw script w/o annotations or w/e)
1
global.entrance = 2;
2
caster_free(all);
3
instance_create(0, 0, obj_persistentfader);
4
room_goto_previous();