side = choose(0, 1);
alarm[1] = 1;gml_Object_obj_knighthammer_Alarm_1.gmlvisible = true; if (side == 0) { y = 235 - sprite_height; vspeed = 2; alarm[2] = 12; } if (side == 1) { image_index = 1; y = 375; vspeed = -2; alarm[2] = 12; }
visible = false;
image_speed = 0;
go = 0;
dmg = 10;