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gml_Object_obj_knighthammer_Create_0

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1
side = choose(0, 1);
2
alarm[1]
 = 1;
gml_Object_obj_knighthammer_Alarm_1.gml

visible = true; if (side == 0) { y = 235 - sprite_height; vspeed = 2; alarm[2]
 = 12;
} if (side == 1) { image_index = 1; y = 375; vspeed = -2; alarm[2]
 = 12;
}
3
visible = false;
4
image_speed = 0;
5
go = 0;
6
dmg = 10;