caster_play(tr, 0.7, 0.6 + random(0.3));
i = 0;
repeat (4)
{
am[i].vspeed = -1.5;
i += 1;
}
alarm[10] = 15;gml_Object_obj_lab_powerswitch_Alarm_10.gmli = 0; repeat (4) { am[i].vspeed = 0; i += 1; } alarm[9] = 30;