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gml_Object_obj_mettaton_neo_Alarm_3

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1
if (mypart1.pause != 1)
2
{
3
    caster_free(all);
4
    dmgwriter = instance_create(x, y + 200, obj_dmgwriter);
5
    global.damage = takedamage;
6
    global.damage = global.monsterhp[myself] + 4000 + floor(random(3289));
7
    if (scr_murderlv
scr_murderlv

mrd = 0; if (global.flag[202 kills_ruins] >= 20) mrd = 1; if (mrd == 1 && global.flag[45 status_toriel] == 4) mrd = 2; if (mrd == 2 && global.flag[52 status_doggo] == 1) mrd = 3; if (mrd == 3 && global.flag[53 status_dogcouple] == 1) mrd = 4; if (mrd == 4 && global.flag[54 status_greaterdog] == 1) mrd = 5; if (mrd == 5 && global.flag[57 status_snowdrake] == 2) mrd = 6; if (mrd == 6 && global.flag[203 kills_tundra] >= 16) mrd = 7; if (mrd == 7 && global.flag[67 status_papyrus] == 1) mrd = 8; if (mrd == 8 && global.flag[81 status_shyren] == 1) mrd = 9; if (mrd == 9 && global.flag[252 killed_glad_dummy] == 1) mrd = 10; if (mrd == 10 && global.flag[204 kills_water] >= 18) mrd = 11; if (mrd == 11 && global.flag[251 killed_undyne_ex] == 1 && global.flag[350 status_undyne] == 1) mrd = 12; if (mrd == 12 && global.flag[402 killed_rg] == 1) mrd = 13; if (mrd == 13 && global.flag[397 killed_muffet] == 1) mrd = 14; if (mrd == 14 && global.flag[205 kills_hotland] >= 40) mrd = 15; if (mrd == 15 && global.flag[425 killed_mettaton] == 1 && global.flag[27 spared_specific] == 0) mrd = 16; murderboy = mrd; if (global.flag[26 murderlevel_override] > 0) mrd = global.flag[26 murderlevel_override]; return mrd;
() >= 15)
8
        global.damage = 900000 + floor(random(99999));
9
    with (dmgwriter)
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        dmg = global.damage;
11
    shk = instance_create(0, 0, obj_objshake);
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    shk.obj = mypart1;
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    with (mypart1)
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    {
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        siner = 0;
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        burston = 0;
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        global.faceemotion = 6;
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    }
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    mypart1.pause = 1;
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    snd_play(snd_damage);
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    alarm[8] = 11;
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}
23
if (sha == 0)
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    sha = x;
25
x = sha + shudder;
26
if (shudder < 0)
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    shudder = -(shudder + 1);
28
else
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    shudder = -shudder;
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if (shudder == 0)
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{
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    sha = 0;
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    global.hurtanim[myself] = 2;
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    exit;
35
}
36
alarm[3] = 2;
gml_Object_obj_mettaton_neo_Alarm_3.gml

if (mypart1.pause != 1) { caster_free(all); dmgwriter = instance_create(x, y + 200, obj_dmgwriter); global.damage = takedamage; global.damage = global.monsterhp[myself] + 4000 + floor(random(3289)); if (scr_murderlv() >= 15) global.damage = 900000 + floor(random(99999)); with (dmgwriter) dmg = global.damage; shk = instance_create(0, 0, obj_objshake); shk.obj = mypart1; with (mypart1) { siner = 0; burston = 0; global.faceemotion = 6; } mypart1.pause = 1; snd_play(snd_damage); alarm[8] = 11; } if (sha == 0) sha = x; x = sha + shudder; if (shudder < 0) shudder = -(shudder + 1); else shudder = -shudder; if (shudder == 0) { sha = 0; global.hurtanim[myself] = 2; exit; } alarm[3] = 2;