|
1
|
if (mypart1.pause != 1)
|
|
2
|
{
|
|
3
|
caster_free(all);
|
|
4
|
dmgwriter = instance_create(x, y + 200, obj_dmgwriter);
|
|
5
|
global.damage = takedamage;
|
|
6
|
global.damage = global.monsterhp[myself] + 4000 + floor(random(3289));
|
|
7
|
if (scr_murderlvscr_murderlv
mrd = 0;
if (global.flag[202 kills_ruins] >= 20)
mrd = 1;
if (mrd == 1 && global.flag[45 status_toriel] == 4)
mrd = 2;
if (mrd == 2 && global.flag[52 status_doggo] == 1)
mrd = 3;
if (mrd == 3 && global.flag[53 status_dogcouple] == 1)
mrd = 4;
if (mrd == 4 && global.flag[54 status_greaterdog] == 1)
mrd = 5;
if (mrd == 5 && global.flag[57 status_snowdrake] == 2)
mrd = 6;
if (mrd == 6 && global.flag[203 kills_tundra] >= 16)
mrd = 7;
if (mrd == 7 && global.flag[67 status_papyrus] == 1)
mrd = 8;
if (mrd == 8 && global.flag[81 status_shyren] == 1)
mrd = 9;
if (mrd == 9 && global.flag[252 killed_glad_dummy] == 1)
mrd = 10;
if (mrd == 10 && global.flag[204 kills_water] >= 18)
mrd = 11;
if (mrd == 11 && global.flag[251 killed_undyne_ex] == 1 && global.flag[350 status_undyne] == 1)
mrd = 12;
if (mrd == 12 && global.flag[402 killed_rg] == 1)
mrd = 13;
if (mrd == 13 && global.flag[397 killed_muffet] == 1)
mrd = 14;
if (mrd == 14 && global.flag[205 kills_hotland] >= 40)
mrd = 15;
if (mrd == 15 && global.flag[425 killed_mettaton] == 1 && global.flag[27 spared_specific] == 0)
mrd = 16;
murderboy = mrd;
if (global.flag[26 murderlevel_override] > 0)
mrd = global.flag[26 murderlevel_override];
return mrd; () >= 15)
|
|
8
|
global.damage = 900000 + floor(random(99999));
|
|
9
|
with (dmgwriter)
|
|
10
|
dmg = global.damage;
|
|
11
|
shk = instance_create(0, 0, obj_objshake);
|
|
12
|
shk.obj = mypart1;
|
|
13
|
with (mypart1)
|
|
14
|
{
|
|
15
|
siner = 0;
|
|
16
|
burston = 0;
|
|
17
|
global.faceemotion = 6;
|
|
18
|
}
|
|
19
|
mypart1.pause = 1;
|
|
20
|
snd_play(snd_damage);
|
|
21
|
alarm[8] = 11; gml_Object_obj_mettaton_neo_Alarm_8.gml
snd_play(hurtsound);
|
|
22
|
}
|
|
23
|
if (sha == 0)
|
|
24
|
sha = x;
|
|
25
|
x = sha + shudder;
|
|
26
|
if (shudder < 0)
|
|
27
|
shudder = -(shudder + 1);
|
|
28
|
else
|
|
29
|
shudder = -shudder;
|
|
30
|
if (shudder == 0)
|
|
31
|
{
|
|
32
|
sha = 0;
|
|
33
|
global.hurtanim[myself] = 2;
|
|
34
|
exit;
|
|
35
|
}
|
|
36
|
alarm[3] = 2; gml_Object_obj_mettaton_neo_Alarm_3.gml
if (mypart1.pause != 1)
{
caster_free(all);
dmgwriter = instance_create(x, y + 200, obj_dmgwriter);
global.damage = takedamage;
global.damage = global.monsterhp[myself] + 4000 + floor(random(3289));
if (scr_murderlv() >= 15)
global.damage = 900000 + floor(random(99999));
with (dmgwriter)
dmg = global.damage;
shk = instance_create(0, 0, obj_objshake);
shk.obj = mypart1;
with (mypart1)
{
siner = 0;
burston = 0;
global.faceemotion = 6;
}
mypart1.pause = 1;
snd_play(snd_damage);
alarm[8] = 11;
}
if (sha == 0)
sha = x;
x = sha + shudder;
if (shudder < 0)
shudder = -(shudder + 1);
else
shudder = -shudder;
if (shudder == 0)
{
sha = 0;
global.hurtanim[myself] = 2;
exit;
}
alarm[3] = 2;
|