gml_Object_obj_mettatonex_Alarm_3.gmlif (mypart1.pause <= 0)
{
dmgwriter = instance_create(x, y + 100, obj_dmgwriter);
global.damage = takedamage;
with (dmgwriter)
dmg = global.damage;
shk = instance_create(0, 0, obj_objshake);
shk.obj = mypart1;
snd_play(snd_damage);
if (global.monsterhp[myself] > (global.monstermaxhp[myself] / 2) && turns <= 12)
{
mypart1.pause = 1;
alarm[8] = 11;
}
else
{
mypart1.pause = 2;
}
with (obj_ratingsmaster)
{
curtype = 4;
event_user(0);
}
}
if (sha == 0)
sha = x;
x = sha + shudder;
if (shudder < 0)
shudder = -(shudder + 1);
else
shudder = -shudder;
if (shudder == 0)
{
sha = 0;
global.hurtanim[myself] = 2;
exit;
}
alarm[3] = 2;