Undertale script viewer

← back to main script listing

gml_Object_obj_musbulgen_Alarm_0

(view raw script w/o annotations or w/e)
1
g = instance_create(x, y, blt_musbul1);
2
alarm[0] = rate;
gml_Object_obj_musbulgen_Alarm_0.gml

g = instance_create(x, y, blt_musbul1); alarm[0] = rate; longnote += 1; if (longnote == 12) { with (obj_shyren) caster_play(longnote[1], 1, 1); } if (longnote == 24) { with (obj_shyren) caster_play(longnote[0], 1, 1); longnote = 0; }
3
longnote += 1;
4
if (longnote == 12)
5
{
6
    with (obj_shyren)
7
        caster_play(longnote[1], 1, 1);
8
}
9
if (longnote == 24)
10
{
11
    with (obj_shyren)
12
        caster_play(longnote[0], 1, 1);
13
    longnote = 0;
14
}