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gml_Object_obj_muscbulgen_Alarm_0

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1
if (side == 1)
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{
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    if (offset == 0)
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        blt = instance_create(global.idealborder[0] + 4, global.idealborder[3] + 12, blt_muscbul);
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    if (offset == 1)
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        blt = instance_create(global.idealborder[0] - 34, global.idealborder[3] + 12, blt_muscbul);
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}
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if (side == -1)
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{
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    if (offset == 0)
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        blt = instance_create(global.idealborder[1] - 4, global.idealborder[3] + 12, blt_muscbul);
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    if (offset == 1)
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        blt = instance_create(global.idealborder[1] + 34, global.idealborder[3] + 12, blt_muscbul);
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}
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blt.dmg = dmg;
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blt.offset = offset;
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if (side == -1)
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    side = 1;
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else
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    side = -1;
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alarm[0] = firingspeed;
gml_Object_obj_muscbulgen_Alarm_0.gml

if (side == 1) { if (offset == 0) blt = instance_create(global.idealborder[0] + 4, global.idealborder[3] + 12, blt_muscbul); if (offset == 1) blt = instance_create(global.idealborder[0] - 34, global.idealborder[3] + 12, blt_muscbul); } if (side == -1) { if (offset == 0) blt = instance_create(global.idealborder[1] - 4, global.idealborder[3] + 12, blt_muscbul); if (offset == 1) blt = instance_create(global.idealborder[1] + 34, global.idealborder[3] + 12, blt_muscbul); } blt.dmg = dmg; blt.offset = offset; if (side == -1) side = 1; else side = -1; alarm[0] = firingspeed; firingspeed -= 2;
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firingspeed -= 2;