| 1 |
myinteract = 0; |
| 2 |
facing = 0; |
| 3 |
direction = 270; |
| 4 |
talkedto = 0; |
| 5 |
image_speed = 0; |
| 6 |
mask = instance_create(x, y, obj_npc_marker); |
| 7 |
mask.sprite_index = spr_plinkmask; |
| 8 |
mask.image_speed = 0; |
| 9 |
shadow = instance_create(0, 0, obj_npc_marker); |
| 10 |
shadow.sprite_index = spr_statueshadow; |
| 11 |
shadow.image_alpha = 0.4; |
| 12 |
shadow.depth = 1000; |
| 13 |
shadow.visible = true; |
| 14 |
light = instance_create(0, 0, obj_npc_marker); |
| 15 |
light.sprite_index = spr_statuelight; |
| 16 |
light.image_alpha = 0.1; |
| 17 |
light.depth = 1000; |
| 18 |
light.visible = true; |
| 19 |
bgvol = caster_get_volume(global.currentsong); |
| 20 |
boxvol = 0.25; |
| 21 |
boxactive = 0; |
| 22 |
if (global.flag[86 music_statue_on] == 1) |
| 23 |
{ |
| 24 |
boxactive = 1; |
| 25 |
mask.image_index = 1; |
| 26 |
musicbox = caster_load("music/musicbox.ogg"); |
| 27 |
image_index = 1; |
| 28 |
caster_loop(musicbox, 0.25, 0.9); |
| 29 |
} |
| 30 |
con = 0; |
| 31 |
alarm[5] = 2; |