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gml_Object_obj_papdoor_Create_0

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1
myinteract = 0;
2
read = 0;
3
image_xscale = 1;
4
image_yscale = 1;
5
scr_depth
scr_depth

depth = 50000 - ((y * 10) + (sprite_height * 10));
();
6
dooract = 0;
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touched = 0;
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if (global.flag[88 dated_papyrus] > 2)
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    dooract = 1;