1 | drawblack = 1; |
2 | powered = 1; |
3 | with (obj_coreobj_parent) |
4 | { |
5 | image_speed = 0; |
6 | image_index = 0; |
7 | powered = 0; |
8 | } |
9 | obj_bluelaser_o.active = 2; |
10 | obj_bluelaser_o.hspeed = 0; |
11 | obj_bluelaser_o.rememberhspeed = 0; |
12 | snd_play(snd_noise); |