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gml_Object_obj_quicheguilt_Draw_0

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1
if (global.debug == 1)
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{
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    draw_set_color(#14A9FF);
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    draw_text(obj_mainchara.x, obj_mainchara.y - 10, check);
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    draw_text(obj_mainchara.x, obj_mainchara.y - 20, qtimer);
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}