image_index = 1;
instance_create(x + 20, y + 8, blt_barkbullet);
alarm[3] = 8;gml_Object_obj_sleepdog_Alarm_3.gmlinstance_create(x + 20, y + 8, blt_barkbullet);
alarm[4] = 20;gml_Object_obj_sleepdog_Alarm_4.gmlimage_index = 0;
alarm[2] = 40;gml_Object_obj_sleepdog_Alarm_2.gmlimage_index = 1; instance_create(x + 20, y + 8, blt_barkbullet); alarm[3] = 8; alarm[4] = 20; alarm[2] = 40;