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gml_Object_obj_sleepdog_Alarm_2

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1
image_index = 1;
2
instance_create(x + 20, y + 8, blt_barkbullet);
3
alarm[3] = 8;
gml_Object_obj_sleepdog_Alarm_3.gml

instance_create(x + 20, y + 8, blt_barkbullet);
4
alarm[4] = 20;
5
alarm[2] = 40;
gml_Object_obj_sleepdog_Alarm_2.gml

image_index = 1; instance_create(x + 20, y + 8, blt_barkbullet); alarm[3] = 8; alarm[4] = 20; alarm[2] = 40;