1 |
alarm[3] = tums;gml_Object_obj_speartilegen_Alarm_3.gmlalarm[3] = tums;
instance_create(0, 0, obj_speartile);
instance_create(0, 0, obj_speartile);
instance_create(0, 0, obj_speartile);
instance_create(0, 0, obj_speartile);
instance_create(0, 0, obj_speartile);
instance_create(0, 0, obj_speartile);
instance_create(0, 0, obj_speartile);
g = instance_create(0, 0, obj_speartile);
g.duty = 1;
if (tums > 35)
tums -= 0.75;
if (tums <= 35 && tums > 28)
tums -= 0.25;
if (tums > 15 && tums <= 28)
tums -= 0.5;
snd_play(snd_spearappear);
if (tums <= 15)
{
snd_play(snd_squeak);
if (room == room_water_undynebridge)
global.flag[285 undyne_spears_anger2] = 1;
} |
2 |
instance_create(0, 0, obj_speartile); |
3 |
instance_create(0, 0, obj_speartile); |
4 |
instance_create(0, 0, obj_speartile); |
5 |
instance_create(0, 0, obj_speartile); |
6 |
instance_create(0, 0, obj_speartile); |
7 |
instance_create(0, 0, obj_speartile); |
8 |
instance_create(0, 0, obj_speartile); |
9 |
g = instance_create(0, 0, obj_speartile); |
10 |
g.duty = 1; |
11 |
if (tums > 35) |
12 |
tums -= 0.75; |
13 |
if (tums <= 35 && tums > 28) |
14 |
tums -= 0.25; |
15 |
if (tums > 15 && tums <= 28) |
16 |
tums -= 0.5; |
17 |
snd_play(snd_spearappear); |
18 |
if (tums <= 15) |
19 |
{ |
20 |
snd_play(snd_squeak); |
21 |
if (room == room_water_undynebridge) |
22 |
global.flag[285 undyne_spears_anger2] = 1; |
23 |
} |