|
1
|
alarm[3] = tums; gml_Object_obj_speartilegen_Alarm_3.gml
alarm[3] = tums;
instance_create(0, 0, obj_speartile);
instance_create(0, 0, obj_speartile);
instance_create(0, 0, obj_speartile);
instance_create(0, 0, obj_speartile);
instance_create(0, 0, obj_speartile);
instance_create(0, 0, obj_speartile);
instance_create(0, 0, obj_speartile);
g = instance_create(0, 0, obj_speartile);
g.duty = 1;
if (tums > 35)
tums -= 0.75;
if (tums <= 35 && tums > 28)
tums -= 0.25;
if (tums > 15 && tums <= 28)
tums -= 0.5;
snd_play(snd_spearappear);
if (tums <= 15)
{
snd_play(snd_squeak);
if (room == room_water_undynebridge)
global.flag[285 undyne_spears_anger2] = 1;
}
|
|
2
|
instance_create(0, 0, obj_speartile);
|
|
3
|
instance_create(0, 0, obj_speartile);
|
|
4
|
instance_create(0, 0, obj_speartile);
|
|
5
|
instance_create(0, 0, obj_speartile);
|
|
6
|
instance_create(0, 0, obj_speartile);
|
|
7
|
instance_create(0, 0, obj_speartile);
|
|
8
|
instance_create(0, 0, obj_speartile);
|
|
9
|
g = instance_create(0, 0, obj_speartile);
|
|
10
|
g.duty = 1;
|
|
11
|
if (tums > 35)
|
|
12
|
tums -= 0.75;
|
|
13
|
if (tums <= 35 && tums > 28)
|
|
14
|
tums -= 0.25;
|
|
15
|
if (tums > 15 && tums <= 28)
|
|
16
|
tums -= 0.5;
|
|
17
|
snd_play(snd_spearappear);
|
|
18
|
if (tums <= 15)
|
|
19
|
{
|
|
20
|
snd_play(snd_squeak);
|
|
21
|
if (room == room_water_undynebridge)
|
|
22
|
global.flag[285 undyne_spears_anger2] = 1;
|
|
23
|
}
|