alarm[2] = 1;gml_Object_obj_sunmoon_Alarm_2.gmlinstance_create(x + 14, y + 14, obj_sunbullet); alarm[2] = 1; sum = scr_monstersum(); if (sum > 1) alarm[2] = choose(3);
alarm[3] = 20;gml_Object_obj_sunmoon_Alarm_3.gmlif (sum == 1) { aimbullet = instance_create(x + 14, y + 14, obj_sunbullet); with (aimbullet) direction = point_direction(x, y, obj_heart.x, obj_heart.y); alarm[3] = 30; }
image_speed = 0.1;
on = 0;
dmg = 5;