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gml_Object_obj_superdrophole_Collision_1576

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1
if (touched == 0)
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{
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    global.flag[388 falling] = 1;
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    touched = 1;
5
    alarm[0] = 1;
gml_Object_obj_superdrophole_Alarm_0.gml

global.interact = 4; global.phasing = 1; if (room == room_ruins15B) global.flag[51 wrong_switches_pressed] += 1; alarm[1] = 1; alarm[2] = 2; if (sd_noise == 0) { snd_play(snd_fall2); with (obj_superdrophole) sd_noise = 1; }
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    obj_mainchara.hspeed = 0;
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    obj_mainchara.vspeed = 0;
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}