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gml_Object_obj_testmonster_Step_0

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1
if (global.mnfight == 3)
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    attacked = 0;
3
if (alarm[5] > 0)
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{
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    if (global.monster[0] == 1)
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    {
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        if (global.monsterinstance[0].alarm[5] > alarm[5])
gml_Object_obj_testmonster_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2;
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            alarm[5] = global.monsterinstance[0].alarm[5];
gml_Object_obj_testmonster_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2;
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    }
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    if (global.monster[1] == 1)
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    {
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        if (global.monsterinstance[1].alarm[5] > alarm[5])
gml_Object_obj_testmonster_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2;
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            alarm[5] = global.monsterinstance[1].alarm[5];
gml_Object_obj_testmonster_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2;
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    }
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    if (global.monster[2] == 1)
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    {
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        if (global.monsterinstance[2].alarm[5] > alarm[5])
gml_Object_obj_testmonster_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2;
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            alarm[5] = global.monsterinstance[2].alarm[5];
gml_Object_obj_testmonster_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2;
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    }
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}
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if (global.mnfight == 1)
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{
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    if (talked == 0)
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    {
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        alarm[5] = 60;
gml_Object_obj_testmonster_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2;
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        alarm[6] = 1;
gml_Object_obj_testmonster_Alarm_6.gml

blcon = instance_create(x + sprite_width, y, obj_blconsm); mycommand = round(random(100)); if (mycommand >= 0 && mycommand < 30) global.msg[0] = "Ribbit,&ribbit."; if (mycommand >= 30 && mycommand < 50) global.msg[0] = "Croak,&croak."; if (mycommand >= 50 && mycommand < 80) global.msg[0] = "Hop,&hop."; if (mycommand >= 80 && mycommand <= 100) global.msg[0] = "Meow."; if (whatiheard == 1) { global.msg[0] = "(Blushes&deeply.)&Ribbit.."; alarm[5] = 108; } if (whatiheard == 3) global.msg[0] = "(Shiver)"; global.msg[1] = "%%%"; global.typer = 2; blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER); global.border = 3; obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8; obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8;
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        talked = 1;
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        global.heard = 0;
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    }
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}
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if (control_check_pressed(0))
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{
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    if (alarm[5] > 5 && obj_lborder.x == global.idealborder[0])
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        alarm[5] = 2;
gml_Object_obj_testmonster_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2;
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}
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if (global.hurtanim[myself] == 1)
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{
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    shudder = 16;
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    alarm[3] = global.damagetimer;
gml_Object_obj_testmonster_Alarm_3.gml

if (image_index != 1) { with (mypart1) instance_destroy(); with (mypart2) instance_destroy(); dmgwriter = instance_create((x + (sprite_width / 2)) - 48, y - 24, obj_dmgwriter); global.damage = takedamage; with (dmgwriter) dmg = global.damage; image_index = 1; snd_play(snd_damage); alarm[8] = 11; } x += shudder; if (shudder < 0) shudder = -(shudder + 2); else shudder = -shudder; if (shudder == 0) { global.hurtanim[myself] = 2; exit; } alarm[3] = 2;
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    global.hurtanim[myself] = 3;
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}
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if (global.hurtanim[myself] == 2)
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{
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    global.monsterhp[myself] -= takedamage;
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    with (dmgwriter)
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alarm[2]
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    if (global.monsterhp[myself] >= 1)
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    {
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        mypart1 = instance_create(x, y, obj_froghead);
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        mypart2 = instance_create(x, y, obj_froglegs);
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        global.hurtanim[myself] = 0;
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        image_index = 0;
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        global.myfight = 0;
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        global.mnfight = 1;
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    }
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    else
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    {
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        global.myfight = 0;
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        global.mnfight = 1;
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        killed = 1;
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        instance_destroy();
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    }
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}
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if (global.hurtanim[myself] == 5)
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{
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    global.damage = 0;
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    instance_create((x + (sprite_width / 2)) - 48, y - 24, obj_dmgwriter);
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    with (obj_dmgwriter)
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alarm[2]
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    global.myfight = 0;
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    global.mnfight = 1;
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    global.hurtanim[myself] = 0;
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}
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if (global.mnfight == 2)
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{
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    if (attacked == 0)
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    {
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        global.turntimer = 100;
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        global.firingrate = 20;
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        gen = instance_create(x, y, obj_1sidegen);
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        if (mycommand >= 0)
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            global.msg[0] = "* You feel intimidated by the&strength of this adversary.^4 &* Just kidding.";
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        if (mycommand >= 20)
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            global.msg[0] = "* The enemy cooks a small&bowl of flies.";
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        if (mycommand >= 40)
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            global.msg[0] = "* You can't concentrate&over the sound of croaking.";
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        if (mycommand >= 60)
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            global.msg[0] = "* The battlefield is filled with the smell of mustard seed.";
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        if (mycommand >= 80)
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            global.msg[0] = "* You think hard about words&that rhyme with frog.^4 &* Log.^4 Dog.^4 Snog.^4 Pog?";
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        if (mycommand >= 90)
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            global.msg[0] = "* A frog can't lick its&wounds because its tongue is&just too stretchy.";
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        attacked = 1;
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    }
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}
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if (global.myfight == 2)
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{
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    if (whatiheard != -1)
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    {
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        if (global.heard == 0)
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        {
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            if (whatiheard == 1)
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            {
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                global.msc = 0;
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                global.msg[0] = "* You say some raunchy&things to those frogs.&Jeeeez!/";
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                global.msg[1] = "* There's definitely some&sort of reaction./^";
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                OBJ_WRITER.halt = 3;
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                iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER);
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                with (iii)
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                    halt = 0;
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            }
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            if (whatiheard == 3)
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            {
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                global.myfight = 0;
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                global.mnfight = 1;
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                OBJ_WRITER.halt = 3;
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            }
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            if (whatiheard == 0)
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            {
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                global.myfight = 3;
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                global.bmenuno = 6;
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                global.msc = 0;
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                global.msg[0] = "* What's your favorite color?& &    * Red           * Orange";
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                OBJ_WRITER.halt = 3;
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                iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_INSTAWRITER);
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                with (iii)
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                    halt = 0;
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            }
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            if (whatiheard == 6)
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            {
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                global.msc = 0;
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                global.msg[0] = "* Do robots dream of&electric sex?/^";
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                OBJ_WRITER.halt = 3;
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                iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER);
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            }
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            if (whatiheard == 7)
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            {
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                global.msc = 0;
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                global.msg[0] = "* I hate programming this./^";
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                OBJ_WRITER.halt = 3;
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                iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER);
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                with (iii)
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                    halt = 0;
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            }
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            global.heard = 1;
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        }
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    }
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}
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if (global.myfight == 4)
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{
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    if (global.mercyuse == 0)
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    {
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        script_execute(scr_mercystandard);
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        if (mercy < 0)
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            instance_destroy();
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    }
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}