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gml_Object_obj_undynefall_Create_0

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1
dsprite = spr_sans_d;
2
usprite = spr_sans_u;
3
lsprite = spr_sans_l;
4
rsprite = spr_sans_r;
5
dtsprite = spr_sans_d;
6
utsprite = spr_sans_u;
7
ltsprite = spr_sans_l;
8
rtsprite = spr_sans_r;
9
myinteract = 0;
10
facing = 0;
11
direction = 270;
12
talkedto = 0;
13
image_speed = 0;
14
waterthing = 0;
15
con = 0;
16
shakify = 0;
17
shaked = 0;
18
w_active = 0;
19
w_timer = 0;
20
pour_index = 0;