1 | if (y > (obj_uborder.y - 10)) |
2 | { |
3 | if (off == 0) |
4 | off = 1; |
5 | else |
6 | off = 0; |
7 | if (green == 1) |
8 | off = 2; |
9 | bl = instance_create(x + 20, y + 10, obj_exhaustbullet); |
10 | if (instance_exists(bl)) |
11 | { |
12 | bl.dmg = dmg; |
13 | bl.off = off; |
14 | } |
15 | } |
16 | alarm[0] = 6; |
17 | if (green == 1) |
18 | alarm[0] = 10; |
19 | if (pop > 1) |
20 | alarm[0] *= 1.5; |