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gml_Object_obj_vplatgen_Alarm_6

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1
g = choose(3, -3);
2
scr_bwall
scr_bwall

for (i = 0; i < argument3; i += 1) { bone = instance_create(900, 900, obj_bonewall); bone.y = global.idealborder[3] - argument0; bone.hspeed = argument1; bone.x = 320 - (argument2 * argument1); if (bone.x < 320) bone.x -= i * 15; if (bone.x > 320) bone.x += i * 15; }
(50 + random(150), g, 80, 1);
3
alarm[6] = 50;
gml_Object_obj_vplatgen_Alarm_6.gml

g = choose(3, -3); scr_bwall(50 + random(150), g, 80, 1); alarm[6] = 50;