1 | snd_play(snd_break2_c); |
2 | image_alpha = 0; |
3 | instance_create(x - 2, y, obj_heartshard); |
4 | instance_create(x, y + 3, obj_heartshard); |
5 | instance_create(x + 2, y + 6, obj_heartshard); |
6 | instance_create(x + 8, y, obj_heartshard); |
7 | instance_create(x + 10, y + 3, obj_heartshard); |
8 | instance_create(x + 12, y + 6, obj_heartshard); |
9 | alarm[2] = 50; |