1 | speed = 0; |
2 | direction = 0; |
3 | first = 30; |
4 | col = 0; |
5 | zap = 1; |
6 | alarm[0] = 20; |
7 | x = obj_heart.x; |
8 | y = obj_heart.y; |
9 | dirr = random(360); |
10 | alarm[1] = 1; |
11 | visible = false; |
12 | dmg = 8; |
13 | active = 0; |
14 | king = obj_backgrounder_parent; |
15 | time = 0; |
16 | heal = 0; |
17 | star = 0; |
18 | global.flag[393 wizard_orb_special] = 0; |