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gml_Object_obj_woshbody_Create_0

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1
image_xscale = 2;
2
image_yscale = 2;
3
anim = 0;
4
hy = 34;
5
fy = 0;
6
fu = 1;
7
alarm[1] = 5;
gml_Object_obj_woshbody_Alarm_1.gml

if (bull == 0) { alarm[1] = 5; fy += fu; hy += (-fu / 2); if (fy > 3) fu = -2; if (fy < -6) fu = 2; }
8
ducky = 18;
9
wd = x + 40;
10
wy = y + 34;
11
waterxx = 0;
12
alarm[2] = 5;
gml_Object_obj_woshbody_Alarm_2.gml

waterxx += wu; if (waterxx > 15) wu = -1; if (waterxx < 1) wu = 1; ducky -= wu; alarm[2] = 5;
13
wu = 1;
14
bull = 0;
15
con = 0;