1 |
if (con == 1) |
2 |
{ |
3 |
nowx = x; |
4 |
nowy = y; |
5 |
image_speed = 0.25; |
6 |
if (image_index >= 3) |
7 |
{ |
8 |
image_speed = 0; |
9 |
con = 2; |
10 |
alarm[4] = 10; |
11 |
} |
12 |
} |
13 |
if (con == 3) |
14 |
{ |
15 |
con = 4; |
16 |
alarm[4] = 15; |
17 |
} |
18 |
if (con == 4 || shake == 1) |
19 |
{ |
20 |
x = (nowx + random(3)) - random(3); |
21 |
y = (nowy + random(3)) - random(3); |
22 |
} |
23 |
if (con == 5) |
24 |
{ |
25 |
alarm[5] = 1; |
26 |
sprite_index = spr_nofacedog_rocket; |
27 |
image_speed = 0.334; |
28 |
con = 6; |
29 |
} |
30 |
betty = distance_to_point(obj_heart.x + 8, obj_heart.y + 8); |
31 |
if (global.turntimer < 1) |
32 |
{ |
33 |
global.turntimer = -1; |
34 |
global.mnfight = 3; |
35 |
instance_destroy(); |
36 |
} |