speed = 0;
nowx = x;
nowy = y;
shake = 1;
betty = distance_to_point(obj_heart.x + 8, obj_heart.y + 8);
if (distance_to_point(obj_heart.x + 8, obj_heart.y + 8) < 50)
alarm[5] += 8;gml_Object_obj_amalgam_rocketdog_Alarm_5.gmlmove_towards_point(obj_heart.x - 25, obj_heart.y - 20, 7 + random(3)); alarm[5] = 20 + random(10); alarm[6] = 14 + random(5); shake = 0;