|
1
|
global.interact = 3;
|
|
2
|
alarm[2] = 30; gml_Object_obj_battler_Alarm_2.gml
alarm[3] = 2;
|
|
3
|
alarm[4] = 1; gml_Object_obj_battler_Alarm_4.gml
if (on == 0)
{
if (heartdraw == 1)
{
heartdraw = 0;
on = 1;
clap += 1;
}
}
if (on == 0)
{
if (heartdraw == 0)
{
snd_play(snd_noise);
on = 1;
heartdraw = 1;
}
}
on = 0;
if (clap > 2)
{
if (global.battlegroup == 200)
{
with (tb)
instance_destroy();
instance_destroy();
}
else
{
instance_create(obj_mainchara.x + 5, obj_mainchara.y + 17, obj_transheart);
heartdraw = 0;
obj_mainchara.depth = 100;
}
}
else
{
alarm[4] = claptimer;
}
|
|
4
|
global.flag[201 kills] = global.kills;
|
|
5
|
heartdraw = 0;
|
|
6
|
on = 0;
|
|
7
|
clap = 0;
|
|
8
|
depp = -600;
|
|
9
|
claptimer = 2;
|
|
10
|
if (global.flag[15 in_battle] == 0)
|
|
11
|
{
|
|
12
|
caster_set_volume(global.currentsong, 0);
|
|
13
|
caster_pause(global.currentsong);
|
|
14
|
}
|
|
15
|
tb = instance_create(0, 0, obj_tempblack);
|