Undertale script viewer

← back to main script listing

gml_Object_obj_battler_Draw_0

related scripts: Alarm_2Alarm_3Alarm_4Create_0Draw_0 Other_5

(view raw script w/o annotations or w/e)
1
if (clap < 3)
2
    obj_mainchara.depth = depp;
3
if (heartdraw == 1)
4
    draw_sprite(spr_heartsmall, 0, obj_mainchara.x + 5, obj_mainchara.y + 17);