1 | global.interact = 3; |
2 | alarm[2] = 20; |
3 | alarm[4] = 1; |
4 | alarm[5] |
5 | heartdraw = 0; |
6 | on = 0; |
7 | clap = 0; |
8 | depp = -600; |
9 | myroom = room_storybattle; |
10 | instance_create(0, 0, obj_tempblack); |