1 |
if (global.mnfight == 3) |
2 |
attacked = 0; |
3 |
scr_blconmatchscr_blconmatchif (alarm[5] > 0)
{
if (global.monster[0] == 1)
{
if (global.monsterinstance[0].alarm[5] >alarm[5]
alarm[5]
}
if (global.monster[1] == 1)
{
if (global.monsterinstance[1].alarm[5] >alarm[5]
alarm[5]
}
if (global.monster[2] == 1)
{
if (global.monsterinstance[2].alarm[5] >alarm[5]
alarm[5]
}
} (); |
4 |
if (global.mnfight == 1) |
5 |
{ |
6 |
if (talked == 0) |
7 |
{ |
8 |
alarm[5] = 70; |
9 |
alarm[6] = 1;gml_Object_obj_dogeB_Alarm_6.gmlblcon = instance_create((x + sprite_width) - 8, ystart + 8, obj_blconsm);
mycommand = round(random(100));
if (global.turn == 0)
mycommand = 10;
if (global.turn == 1)
mycommand = 90;
if (mycommand >= 0 && mycommand < 33)
global.msg[0] = "You're&rather&slow.";
if (mycommand >= 33 && mycommand < 66)
global.msg[0] = "Come on,&let's go.";
if (mycommand >= 66 && mycommand <= 100)
global.msg[0] = "Hurry&up...";
if (global.turn == 3)
global.msg[0] = "Want to&go on&a walk?";
if (whatiheard == 2 && mercymod == 21)
global.msg[0] = "Pet...&me...";
if (whatiheard == 2 && mercymod == 20)
{
global.msg[0] = "Oh boy!&Oh boy!&Oh boy!&Oh boy!";
mercymod = 21;
}
if (whatiheard == 5 && mercymod == 100)
{
global.msg[0] = "Ahhhh,&humans&are&nice.";
global.monsterdef[myself] = -30;
}
if (mercymod == 102)
{
mercymod = 103;
global.msg[0] = "Hey!!&That&was&fun!!";
}
global.msg[1] = "%%%";
global.typer = 2;
blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER);
global.border = 6;
obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8;
obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8; |
10 |
talked = 1; |
11 |
global.heard = 0; |
12 |
} |
13 |
} |
14 |
if (control_check_pressed(0)) |
15 |
{ |
16 |
if (alarm[5] > 5 && obj_lborder.x == global.idealborder[0]) |
17 |
alarm[5] = 2; |
18 |
} |
19 |
if (global.hurtanim[myself] == 1) |
20 |
{ |
21 |
shudder = 16; |
22 |
alarm[3] = global.damagetimer;gml_Object_obj_dogeB_Alarm_3.gmlif (sprite_index != hurtsprite)
{
dmgwriter = instance_create((x + (sprite_width / 2)) - 48, y, obj_dmgwriter);
global.damage = takedamage;
with (dmgwriter)
dmg = global.damage;
sprite_index = hurtsprite;
snd_play(hurtsound);
alarm[8] = 11;
}
x += shudder;
if (shudder < 0)
shudder = -(shudder + 2);
else
shudder = -shudder;
if (shudder == 0)
{
global.hurtanim[myself] = 2;
exit;
}
alarm[3] = 2; |
23 |
global.hurtanim[myself] = 3; |
24 |
} |
25 |
if (global.hurtanim[myself] == 2) |
26 |
{ |
27 |
global.monsterhp[myself] -= takedamage; |
28 |
with (dmgwriter) |
29 |
alarm[2] |
30 |
if (global.monsterhp[myself] >= 1) |
31 |
{ |
32 |
global.hurtanim[myself] = 0; |
33 |
sprite_index = normalsprite; |
34 |
image_index = 0; |
35 |
global.myfight = 0; |
36 |
global.mnfight = 1; |
37 |
} |
38 |
else |
39 |
{ |
40 |
global.myfight = 0; |
41 |
global.mnfight = 1; |
42 |
killed = 1; |
43 |
instance_destroy(); |
44 |
} |
45 |
} |
46 |
if (global.hurtanim[myself] == 5) |
47 |
{ |
48 |
global.damage = 0; |
49 |
instance_create((x + (sprite_width / 2)) - 48, y - 24, obj_dmgwriter); |
50 |
with (obj_dmgwriter) |
51 |
alarm[2] |
52 |
global.myfight = 0; |
53 |
global.mnfight = 1; |
54 |
global.hurtanim[myself] = 0; |
55 |
} |
56 |
if (global.mnfight == 2) |
57 |
{ |
58 |
if (attacked == 0) |
59 |
{ |
60 |
global.turntimer = 110; |
61 |
global.firingrate = 4; |
62 |
if ((global.monster[0] + global.monster[1] + global.monster[2]) == 3) |
63 |
mycommand = 2; |
64 |
if (mycommand < 50) |
65 |
{ |
66 |
global.firingrate = 13; |
67 |
gen = instance_create(global.idealborder[1] - 50, global.idealborder[3] - 45, blt_tinypom_leap); |
68 |
gen.dmg = global.monsteratk[myself]; |
69 |
global.border = 8; |
70 |
gen.bullettype = 0; |
71 |
} |
72 |
if (mycommand >= 50) |
73 |
{ |
74 |
global.firingrate = 13; |
75 |
gen = instance_create(global.idealborder[1] - 50, global.idealborder[3] - 45, blt_bluespear); |
76 |
gen.dmg = global.monsteratk[myself]; |
77 |
global.border = 8; |
78 |
gen.bullettype = 0; |
79 |
} |
80 |
gen.myself = myself; |
81 |
gen.dmg = global.monsteratk[myself]; |
82 |
if (mycommand >= 0) |
83 |
global.msg[0] = "* Doge is pacing anxiously."; |
84 |
if (mycommand >= 30) |
85 |
global.msg[0] = "* Doge paws at an imaginary& door."; |
86 |
if (mycommand >= 70) |
87 |
global.msg[0] = "* Doge is looking at you and& whining."; |
88 |
if (mycommand >= 90) |
89 |
global.msg[0] = "* Doge is wondering where she& put her leash."; |
90 |
if (mercymod >= 20) |
91 |
global.msg[0] = "* Doge is now primed for petting."; |
92 |
if (mercymod >= 100) |
93 |
global.msg[0] = "* Doge looks satisfied."; |
94 |
if (global.monsterhp[myself] < (global.monstermaxhp[myself] / 3)) |
95 |
global.msg[0] = "* Doge needs a vet."; |
96 |
attacked = 1; |
97 |
} |
98 |
} |
99 |
if (global.myfight == 2) |
100 |
{ |
101 |
if (whatiheard != -1) |
102 |
{ |
103 |
if (global.heard == 0) |
104 |
{ |
105 |
if (whatiheard == 0) |
106 |
{ |
107 |
global.msc = 0; |
108 |
global.msg[0] = '* DOGE - ATK 7 DEF 5&* Pronounced "dohj." Soft j^1.&* Seems like she wants a walk./^'; |
109 |
OBJ_WRITER.halt = 3; |
110 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
111 |
with (iii) |
112 |
halt = 0; |
113 |
} |
114 |
if (whatiheard == 1) |
115 |
{ |
116 |
global.msc = 0; |
117 |
global.msg[0] = "* You tried to bathe Doge^2,& but she's perfectly clean.../^"; |
118 |
OBJ_WRITER.halt = 3; |
119 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
120 |
with (iii) |
121 |
halt = 0; |
122 |
} |
123 |
if (whatiheard == 2) |
124 |
{ |
125 |
if (mercymod <= 10) |
126 |
{ |
127 |
global.msc = 0; |
128 |
global.msg[0] = "* You go on a short walk with& the Doge./^"; |
129 |
OBJ_WRITER.halt = 3; |
130 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
131 |
with (iii) |
132 |
halt = 0; |
133 |
mercymod = 20; |
134 |
} |
135 |
else |
136 |
{ |
137 |
global.msc = 0; |
138 |
global.msg[0] = "* The Doge seems all tuckered& out./^"; |
139 |
OBJ_WRITER.halt = 3; |
140 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
141 |
with (iii) |
142 |
halt = 0; |
143 |
} |
144 |
} |
145 |
if (whatiheard == 3) |
146 |
{ |
147 |
global.msc = 0; |
148 |
global.msg[0] = "* You called Doge over.&* Doge came close./^"; |
149 |
OBJ_WRITER.halt = 3; |
150 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
151 |
with (iii) |
152 |
halt = 0; |
153 |
if (mercymod == 0) |
154 |
mercymod = 10; |
155 |
} |
156 |
if (whatiheard == 4) |
157 |
{ |
158 |
global.msc = 0; |
159 |
global.msg[0] = "* Dry a dry doge?&* Your mind boggles at this& impossibility./^"; |
160 |
OBJ_WRITER.halt = 3; |
161 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
162 |
with (iii) |
163 |
halt = 0; |
164 |
} |
165 |
if (whatiheard == 5) |
166 |
{ |
167 |
if (mercymod >= 20) |
168 |
{ |
169 |
global.msc = 0; |
170 |
global.msg[0] = "* You pet the Doge.&* What a good Doge./^"; |
171 |
OBJ_WRITER.halt = 3; |
172 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
173 |
with (iii) |
174 |
halt = 0; |
175 |
mercymod = 100; |
176 |
} |
177 |
else |
178 |
{ |
179 |
global.msc = 0; |
180 |
global.msg[0] = "* Doge seems too dangerous& to pet..^1.&* For now./^"; |
181 |
OBJ_WRITER.halt = 3; |
182 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
183 |
with (iii) |
184 |
halt = 0; |
185 |
} |
186 |
} |
187 |
global.heard = 1; |
188 |
} |
189 |
} |
190 |
} |
191 |
if (global.myfight == 4) |
192 |
{ |
193 |
if (global.mercyuse == 0) |
194 |
{ |
195 |
script_execute(scr_mercystandard); |
196 |
if (mercy < 0) |
197 |
instance_destroy(); |
198 |
} |
199 |
} |