1 |
obj_borderparent.visible = true; |
2 |
obj_fakeheart.visible = true; |
3 |
fightbt2 = instance_create(global.idealborder[0] + 50, global.idealborder[2] + 50, obj_anybt); |
4 |
fightbt2.type = 2; |
5 |
fightbt2.sprite_index = scr_getspritescr_getspritevar sprite_id = argument[0];
if (global.language == "ja")
{
if (sprite_id == spr_actbt_center)
return spr_actbt_center_ja;
if (sprite_id == spr_actbt_center_hole)
return spr_actbt_center_hole_ja;
if (sprite_id == spr_barkbullet)
return spr_barkbullet_ja;
if (sprite_id == spr_barktry)
return spr_barktry_ja;
if (sprite_id == spr_bulletNapstaSad)
return spr_bulletNapstaSad_ja;
if (sprite_id == spr_cbone)
return spr_cbone_ja;
if (sprite_id == spr_dbone)
return spr_dbone_ja;
if (sprite_id == spr_defusebox)
return spr_defusebox_ja;
if (sprite_id == spr_fightbt)
return spr_fightbt_ja;
if (sprite_id == spr_fightbt_center)
return spr_fightbt_center_ja;
if (sprite_id == spr_fightbt_hollow)
return spr_fightbt_hollow_ja;
if (sprite_id == spr_itembt)
return spr_itembt_ja;
if (sprite_id == spr_itembt_hollow)
return spr_itembt_hollow_ja;
if (sprite_id == spr_killervisage)
return spr_killervisage_ja;
if (sprite_id == spr_librarysign)
return spr_librarysign_ja;
if (sprite_id == spr_mercybutton_normal)
return spr_mercybutton_normal_ja;
if (sprite_id == spr_mercybutton_shatter)
return spr_mercybutton_shatter_ja;
if (sprite_id == spr_mettatonb_behind)
return spr_mettatonb_behind_ja;
if (sprite_id == spr_mettatonb_behind_on)
return spr_mettatonb_behind_on_ja;
if (sprite_id == spr_oolbone)
return spr_oolbone_ja;
if (sprite_id == spr_out_to_lunch_sign)
return spr_out_to_lunch_sign_ja;
if (sprite_id == spr_punchcard)
return spr_punchcard_ja;
if (sprite_id == spr_pxquit)
return spr_pxquit_ja;
if (sprite_id == spr_savebt)
return spr_savebt_ja;
if (sprite_id == spr_snowsans)
return spr_snowsans_ja;
if (sprite_id == spr_sparebt)
return spr_sparebt_ja;
if (sprite_id == spr_sparebt_bandage)
return spr_sparebt_bandage_ja;
if (sprite_id == spr_starcheckeredit)
return spr_starcheckeredit_ja;
if (sprite_id == spr_talkbt)
return spr_talkbt_ja;
if (sprite_id == spr_talkbt_hollow)
return spr_talkbt_hollow_ja;
if (sprite_id == spr_udebone)
return spr_udebone_ja;
if (sprite_id == spr_wordsearch)
return spr_wordsearch_ja;
}
return sprite_id; (spr_fightbt); |
6 |
sparebt2 = instance_create(global.idealborder[1] - 150, global.idealborder[2] + 50, obj_anybt); |
7 |
sparebt2.type = 3; |
8 |
sparebt2.sprite_index = scr_getspritescr_getspritevar sprite_id = argument[0];
if (global.language == "ja")
{
if (sprite_id == spr_actbt_center)
return spr_actbt_center_ja;
if (sprite_id == spr_actbt_center_hole)
return spr_actbt_center_hole_ja;
if (sprite_id == spr_barkbullet)
return spr_barkbullet_ja;
if (sprite_id == spr_barktry)
return spr_barktry_ja;
if (sprite_id == spr_bulletNapstaSad)
return spr_bulletNapstaSad_ja;
if (sprite_id == spr_cbone)
return spr_cbone_ja;
if (sprite_id == spr_dbone)
return spr_dbone_ja;
if (sprite_id == spr_defusebox)
return spr_defusebox_ja;
if (sprite_id == spr_fightbt)
return spr_fightbt_ja;
if (sprite_id == spr_fightbt_center)
return spr_fightbt_center_ja;
if (sprite_id == spr_fightbt_hollow)
return spr_fightbt_hollow_ja;
if (sprite_id == spr_itembt)
return spr_itembt_ja;
if (sprite_id == spr_itembt_hollow)
return spr_itembt_hollow_ja;
if (sprite_id == spr_killervisage)
return spr_killervisage_ja;
if (sprite_id == spr_librarysign)
return spr_librarysign_ja;
if (sprite_id == spr_mercybutton_normal)
return spr_mercybutton_normal_ja;
if (sprite_id == spr_mercybutton_shatter)
return spr_mercybutton_shatter_ja;
if (sprite_id == spr_mettatonb_behind)
return spr_mettatonb_behind_ja;
if (sprite_id == spr_mettatonb_behind_on)
return spr_mettatonb_behind_on_ja;
if (sprite_id == spr_oolbone)
return spr_oolbone_ja;
if (sprite_id == spr_out_to_lunch_sign)
return spr_out_to_lunch_sign_ja;
if (sprite_id == spr_punchcard)
return spr_punchcard_ja;
if (sprite_id == spr_pxquit)
return spr_pxquit_ja;
if (sprite_id == spr_savebt)
return spr_savebt_ja;
if (sprite_id == spr_snowsans)
return spr_snowsans_ja;
if (sprite_id == spr_sparebt)
return spr_sparebt_ja;
if (sprite_id == spr_sparebt_bandage)
return spr_sparebt_bandage_ja;
if (sprite_id == spr_starcheckeredit)
return spr_starcheckeredit_ja;
if (sprite_id == spr_talkbt)
return spr_talkbt_ja;
if (sprite_id == spr_talkbt_hollow)
return spr_talkbt_hollow_ja;
if (sprite_id == spr_udebone)
return spr_udebone_ja;
if (sprite_id == spr_wordsearch)
return spr_wordsearch_ja;
}
return sprite_id; (spr_sparebt); |