1 | noarm = 1; |
2 | fallarml = instance_create(x + 36 + sin(siner / 3.5), (y - legh) + 80 + (cos(siner / 3.5) * 2), obj_fallofflimb); |
3 | fallarml.image_xscale = 2; |
4 | fallarml.image_yscale = 2; |
5 | fallarml.sprite_index = armlsprite; |
6 | fallarmr = instance_create(x + 110 + sin(siner / 3.5), (y - legh) + 80 + (cos(siner / 3.5) * 2), obj_fallofflimb); |
7 | fallarmr.image_xscale = -2; |
8 | fallarmr.image_yscale = 2; |
9 | fallarmr.sprite_index = armrsprite; |