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gml_Object_obj_rollsnow_Collision_822
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1
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if (falling == 999)
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2
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{
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3
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x = xprevious;
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4
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y = yprevious;
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5
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hspeed = 0;
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6
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vspeed = 0;
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7
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bonk = 1;
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8
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with (obj_rollsnowgen)
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9
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alarm[0]
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10
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instance_destroy();
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11
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}
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